General note for everyone:
I spent some quality time with the Hellfrost Gazetteer last night and decided that the my preferred location for Grimness would be on the northern Heligioland coastline, near the Seithrby border. (You can get a map of the entire northern continent at http://tripleacegames.com/Downloads/Hel ... ssilon.pdf
) The other major contenders were Midmark and Vestmark, but I decided to go with a loosely-confederated area with lots of ruins and assorted monster threats rather than a tradition-bound region in the midst of a conflicted succession (Midmark) or a dying, war-torn nation which has already half-fallen to the orcs (Vestmark/Orcmark). If you guys prefer either of the others, though, speak up!
Character writeup for Willard:
Huscarl - Benefits from lord's Leadership edges; +2 on Kinship table and may request help from lord instead of family; Connection (Lord); Orders (Lord)
World-Wise - May make unskilled Knowledge (Area) rolls for any area; bonus skill points for Knowledge (Area) skills onlyHindrances
Blood Feud (Minor) - No hospitality and -2 Charisma towards opposing family (please detail who the opposing family is, what caused the feud, and how long it has been going on)
Curious - Has to check out everything and always wants to know what's behind a potential mystery
Loyal - Will never leave a man behind if there's any chance he could helpSkills
Boating (Agility) d6
Fighting (Agility) d8
Knowledge (The Freelands) (Smarts) d4
Knowledge (Heligioland) (Smarts) d6
Knowledge (Seithrby) (Smarts) d6
Notice (Smarts) d6
Riding (Agility) d6
Survival (Smarts) d8
Throwing (Agility) d6
Languages: Battletongue, Hearth Elven, Saxa, Trader
Parry: 7 (1)
Toughness: 7 (2)
Short Spear (Str+d6, Reach 1", Throw 3/6/12, 3 owned)
Medium Shield (+1 Parry, +2 Armor vs. Ranged, 3 owned)
Chain Shirt (+2 Armor on torso/arms)
Open Helmet (50% for +3 Armor on head)
All of Rafnar's weapons and armor came for free as part of the Huscarl edge and I didn't see anything that jumped out at me as necessary for him to have immediately. If there's anything else you want to buy for him, just let me know.
The Knowledge (Area) skills are based on what's near Heligioland. Feel free to select other regions if you want to. Also, either or both of the area Knowledges at d6 can be traded for two area Knowledges at d4 each if you want to spread things out a bit more.
I post in English, but can read Swedish. When replying to me, either language works.