The son of a noble who has been living a good life in the Lands of Fire is reached by the news that his father has died and his inheritance has been claimed by his power-hungry uncle. Determined to claim his birthright he reluctantly return to the lands of Hellfrost after many years away...
One free edge or 2 skill points
Spoken languages (3)
3. Some language from the Lands of Fire
Fighting (Agility) d6 -2
Riding (Agility) d6 -2
Stealth (Agility) d6 -2
Notice (Smarts) d6 -2
Streetwise (Smarts) d6 -2
Taunt (Smarts) d4 -1
Intimidation (Spirit) d6 -2
Persuasion (Spirit) d6 -2
Hindrances giving 4 points
Blood feud (minor) with my uncle
My character is mostly slighted by the fact that my uncle has claimed by birthright more than anything else. All in all I hope to be done quickly with the business of claiming my birthright in order to gain money and then sail back to the warmer shores...
I am thinking that who ever sent for me will want to use my character as a way to oust my uncle Gorm and gain power.
I am a Noble Ridder and my father was a Lendmann.
I made it in the Lands of Fire and am Rich (from Noble), starting with 1500 gold scields and have 5000 gold scields as a yearly income.
My father lorded over a settlement close to the coast. It was called Grimness. Not a major town by any means but not a village either. It had a crumbling stone wall and 20 huscarls when I left. It survived mostly on fishing and some trading, mostly from taxing the merchants who had to stop over there on their way to the larger towns further up the coast. It had maybe 50 families living there and their thralls.Björn, looks like your noble concept should work fine, since Sebastian's skald is the only other character idea we've got so far.
As a noble, you'll also have control of a "Resource" (village, mine, sawmill, whatever), so come up with some ideas on what exactly that is, although I don't think we need to fully detail it at this point.
Well, the problem is I have no one back home that I can trust. That's the reason my uncle Gorm could take over. Everyone knows I am the rightful ruler after my father but Gorm claimed I died long ago in the Lands of Fire. Likely there's just as many who wants to see me claim my birth right as there are those that prefer Gorm's ways.For your NPC followers, one will need to be a seneschal who's been running it in your absence; the others can either have been with you in the Lands of Fire or they can have remained "back home" helping to maintain your Resource or other concerns in the area.
My nanna always thought well of me but she must be in the grave by now. And there was the Old one, advisor to my father and his father's father. He tutored me when I was a child. Likely he is also in the mud now…
Of course, I can think of three sturdy and trustworthy brothers who I'd like to accompany me back to the lands of snow and ice. The Grim brothers…..
Well, how much administrative stuff are we talking about. How much politics and stuff will there be?Either way, you should think about what kinds of support you'd need to maintain your lands and noble position rather than automatically making them all warriors.
6 ancestorsI would also recommend grabbing the free "Hellfrost Family" pdf and generating Ancestry using its rules. (Anyone can generate ancestors if desired, but it seems especially appropriate for a noble.)
1. Asgeir, very minor deed
2. Ragnvald, very minor deed
3. Ingulbjörn, very minor deed
4. Hildur, moderate deed (queen) +2 Glory. Founder of Grimness
5. Eldgrim, very minor deed
6. Bergthor, very minor deed
Sure does.As far as setting the stage, I'm thinking about starting things out in late summer as you're just getting back from the Lands of Fire after extended adventuring there. Your father died about a year and a half ago and a boat was sent to bring you back and take his place. Does that work for you?