jeronimooo skrev:I just noticed that you did not specify at all what we looted from the corpses...
You found 3 sticks scattered around, a ruined small brass bell, some ruined rags, a rotted leather whip, 6 broken and dry eggshells, a straw pallet, red painted writing on the wall in a dwarvish script that none of you can read, a birch brush, some small footprints in various spots, and 17 copper pieces.
I don't know why I've been reluctant to say it directly, but:
Cyberpunk is not, to my mind, a "go through their pockets and grab every scrap of lint" genre. If you read or watch pretty much anything other than RPGs, you're not going to see protagonists looting every random body they happen to run across. If the guy has a particularly cool signature weapon, they might grab it. If they knock out a guard to take his keys, then they'll definitely remember to grab the keys. But even in those cases, they just go for the one or two interesting items and leave all the common crap behind. They never strip the body in search of anything that they might be able to sell off for an extra microcredit.
The same is true of fantasy or pretty much anything else aside from a bare-bones survival setting, such as post-apocalyptic or zombie settings, for that matter. Outside of desperate situations, "loot the bodies" is nearly unique to gaming.
Specific to IZ, most weapons know who owns them and will refuse to work for anyone else (IZ1 p.110; based on those prices, a manual PIN or password is standard) until you can get them hacked to accept a new owner. Even after being hacked, the authorities are sure to have a registry of weapon owners, so identifying them as stolen would be pretty easy if a cop happened to take an interest in what you're carrying. Between these two things, there's basically no legal market whatsoever for stolen weapons and most criminals aren't that interested in guns they'll have to hack themselves.
And before you throw out, "But they're
looted, not
stolen!", let me remind you that an extra who takes a Wound (just like Mal, if that bullet had hit him a little harder) is
Incapacitated, not necessarily dead. I just made the Vigor rolls for the eight gangers you guys dropped last night. Five of them were in good enough shape to survive. Two others were in the process of bleeding out and would have lived if they received prompt medical attention. So, then, did you murder those seven helpless men in cold blood so that you could "loot" their weapons instead of "stealing" them? Of course, the cops are going to call it a stolen weapon either way, regardless of whether the legitimate owner (who probably wasn't the ganger carrying it anyhow) is alive or dead.
If someone has something specific that's unique or valuable, then, by all means, shoot them in the head and take it. How else is Almighty supposed to get his first golemmech?
But manhandling corpses on the off chance that there might be something salable in their pockets? Routinely collecting bog-standard weapons covered in someone else's blood in hopes of getting an extra hundred credits (if you're lucky!) for it? I don't buy that any of your characters would do that, except
maybe Ryder, since his day job doesn't pay enough to cover his bills. And I don't think he's nearly that desperate yet. But Mal? With Rich and a job as an Agent for a total income of 17,500 Cr/month? There's something
seriously wrong with him if he's obsessed with molesting cadavers in hopes of finding a little extra pocket change.
Willard skrev:
Are there counter measures, what type are they, can we do anything about them, can we work around them?
Oddly enough, that sort of thing doesn't seem to be explicitly mentioned in the rules that I can recall, but they would logically have to exist. Plus it seems like something that would need to be there to somewhat balance the power of being able to swarm in with a dozen drones and lay waste to everything.
I haven't really given it a lot of thought, but the obvious way of handling it would be with Hacking skill, as they try to crash your control channels and you try to keep them up. Other suggestions are welcome.
God45 skrev:Man, I am imagining all the ways we can fuck our selfs in this setting. I am the master of getting myself and the group killed and Cyberpunk just gives us so many more fun ways to die
Feel free to talk here about all your cool ideas on how you guys can die.
I post in English, but can read Swedish. When replying to me, either language works.