Re: Interface Zero: Upgrade in Progress
Postat: tor 12 sep 2013, 12:31
Sundays work for me
1. How gritty or epic do you want the game to be?
I don't want to have to count ammo. I don't want it to be difficult or expensive to get ammo for weapons. I want signature and rare weapons to be if not the norm then at least common for the player characters. I want the police to respond if we start a shootout at some restaurant and I want fuck ups involvong the cops, corps and others to have long lasting and dire consecvenses. I do not want to have to worry about being charged with murder because I left a shell casing at the floor. I want to have a set amount of money we have to pay each month for housing, food and so on. But I mostly want to spend my cash on gear, guns and bioware/cyberware.
2. Which genre do you want to play?
I want us to be an elite team with different areas of expertise. Basicly the A-team. Where each member is a specialist on what they do. I want us to perform ops and missions. I don't really care if we are freelance or are working for someone but I want no betreyals! No mr.Johnson screws us over please.
3. Is there a specific theme you want the campaign to explore?
I want us to play professionals who might have our own side plots and stuff but that is keept seperate from the missions. Other than that I want the feel of the world, I want it to feel like our characters actually lives there. Small details like dress and pop culture and such.
I also want blood and gore and splatter when the fighting starts. Heads cut off, robots burnt to scrap and hackers having their heads blown up like in scanners after a lost cyber combat.
4. Is there something else, not mentioned above, that you think is important to discuss to get a really great campaign going?
I want us to cast our characters, either with actors or with cyberpunk pictures. The visual referense helps me picture the game.
I also like theme songs but that is less important
1. How gritty or epic do you want the game to be?
I don't want to have to count ammo. I don't want it to be difficult or expensive to get ammo for weapons. I want signature and rare weapons to be if not the norm then at least common for the player characters. I want the police to respond if we start a shootout at some restaurant and I want fuck ups involvong the cops, corps and others to have long lasting and dire consecvenses. I do not want to have to worry about being charged with murder because I left a shell casing at the floor. I want to have a set amount of money we have to pay each month for housing, food and so on. But I mostly want to spend my cash on gear, guns and bioware/cyberware.
2. Which genre do you want to play?
I want us to be an elite team with different areas of expertise. Basicly the A-team. Where each member is a specialist on what they do. I want us to perform ops and missions. I don't really care if we are freelance or are working for someone but I want no betreyals! No mr.Johnson screws us over please.
3. Is there a specific theme you want the campaign to explore?
I want us to play professionals who might have our own side plots and stuff but that is keept seperate from the missions. Other than that I want the feel of the world, I want it to feel like our characters actually lives there. Small details like dress and pop culture and such.
I also want blood and gore and splatter when the fighting starts. Heads cut off, robots burnt to scrap and hackers having their heads blown up like in scanners after a lost cyber combat.
4. Is there something else, not mentioned above, that you think is important to discuss to get a really great campaign going?
I want us to cast our characters, either with actors or with cyberpunk pictures. The visual referense helps me picture the game.
I also like theme songs but that is less important