bladerunner_35 skrev:Also, from my calculation I should have 2 720 cr left after all equipment and cyber was paid. I am not sure where you came up with 1 100. Are they the money from the mission?
Here's what I've got, based on your current character data from OP:
Kod: Markera allt
Ceramic Switchblade Knife 260
Hostile Takeover HT-9 Holdout Pistol 800
5 ammo 40 x 5
Foley Arms Watchdog Pistol 1,000
5 ammo 200 x 5
Ravenlocke P9D Personal Defense Weapon 2,000
Targeting laser 150
Suppressor 200
Flashlight 50
25 ammo 100 x 25
Ravenlocke Patrol Armor 3,500
Ravenlocke Raid Balaklava 1,500
Ravenlocke Chameleon Cloak 2,500
Ravenlocke Justified Response Assault Armor 37,000
1 x Tear Gas grenade 250 x 2 (used 1)
3 x Smoke grenade 250 x 3
2 x Hot Smoke grenade 500 x 2
3 x Flashbang grenade 250 x 3
1 x BlasteX Gelnite charge 350
2 x Detonator (Timed) 25 x 2
Temanda Iron Tornado motorcycle 3,000
Unless I made an error while punching it in on my calculator, that adds up to 59,060 Cr spent. 60k starting + 800 from Monday's run - 59,060 = 1,740 Cr. Note that I assumed the numbers you listed on OP are how many you originally bought, not how many are left after you used 1 tear gas grenade and (I don't remember how many) SMG ammo tokens in the alley fight.
bladerunner_35 skrev:
Especially more descriptions to make the world come a live. I realise I might be in a minority here but it was a little to spartan for my tastes. Nothing long winded but some added spice and colour, not only by you Dave (although you carry the heavier burden to make the world come alive) but also from us.
I'm sure you know by now that that's not something I'm terribly used to doing, so feel free to either ask questions to remind me or to interject your own details.
bladerunner_35 skrev:It certainly was a too rushed at the end.
Willard skrev:We don't need three combat encounters per evening. I'd be OK with just one.
Agreed on both points. I actually hadn't planned for three combats on Monday, but I'd forgotten to have the gangers say anything directly about who their hostage was, so I added in the bounty hunters at the last minute so that you could have the "Do we escort her to safety or turn her in for the bounty?" conversation. Unfortunately, I overestimated the remaining time when I did so.
bladerunner_35 skrev:
I also want to add that I think it was great, even realistic that everyone showed restraint and didn't go for the kill as soon as possible.
Agreed, although I would also add "surprising" to that list of adjectives.
bladerunner_35 skrev:Willard skrev:Or we could just track weight. By now that doesn't seem a whole lot more complicated.
I am reluctant to use actual weight per original Savage Worlds Deluxe. I would be willing to give it a try but have a feeling it will be to finely grained and only add complexity for very little value.
I'm with Björn on this. With SI and index cards, characters can swap their gear around and know at a glance what their encumbrance situation is. With pound-weights, it's not immediately evident how encumbered you are by your 20 lb patrol armor + 8 lb chameleon cloak + 2 lb holdout pistol + 2 spare magazines @ 1 lb each + 6 lb heavy pistol + 2 spare magazines @ 1 lb each + 6 lb SMG + 5 magazines @ 2 lb each +... Even if you can quickly do it in your head, you still have to stop and consciously add it up.
bladerunner_35 skrev:
Is it ok with you if we establish that 5 normal grenades (or other tactical gear of similar weight and proportions) are considered 1 SI? That would mean that my switchblade counts as 0.2 SI while the hold-out pistol or a combat blade would be 0.5 and a normal pistol or machete would be 1 SI. After calculating carried SI round up.
Works for me. The 1 SI per 5 is already established for both grenades and ammo tokens, so I don't see any reason not to use it for small items more generally. I would, however, favor rounding up the 1/5 items and 1/2 items separately in order to keep things as "at a glance" as possible, even though it means that one grenade plus one ammo token (2/5, round up to 1) plus one holdout pistol (1/2, round up to one) add up to 2 SI instead of 1.
bladerunner_35 skrev:
On that note. I think we should add a list of choice items to the SI part of OP:
I don't get what you mean by "choice items". Or should I just wait for you to finish your draft, then I can look at that to find out?
bladerunner_35 skrev:
Is it worth the effort to make a wikipage describing which basic tags we are using and the definition (how/when)? Or are they all self explanatory?
Certainly could, but I try to keep them self-explanatory. Take a look at the list of tags in the sidebar to see whether it's working or not... (CFP = Chicago Free Press, but the rest should be obvious, I'd hope.)
bladerunner_35 skrev:nDervish skrev:there's a rollspelshelg on Friday/Saturday
Keep an eye out for good roleplayers that might be interested in joining DMF and or our campaign.
I wish that it had been scheduled a couple weeks later, so that I'd have had enough time to get used to Interface Zero that I could run a game or two there in our Chicago and maybe get some players that way, or at least be able to put some articles in the Free Press that are based on another group's play.
I post in English, but can read Swedish. When replying to me, either language works.